![]() ![]() Good news is the game has an automap and even better the game has a notes system so you can write whatever you want on your map. I love exploring, but I don't like walking through the same room 100 times to check if I didn't miss the room. Mostly you're just gonna be exploring new areas as they open up but a few specific objectives can be hard to figure out how & where, even with hints from the story. My biggest hurdle is all the different HUD elements, those are very overwhelming. ago I'm not aware of the difficulty slider. If you’re in a rush though, you could pull up a campaign guide and beat it in less time. ![]() There will be a couple instances where it's unclear what to do. 1 Plot 2 Gameplay 2.1 Levels 2.1.1 Citadel Station 2.1.2 Other Areas 2.2 Difficulties 2.3 Enemies 2.4 Weapons 2. A standard playthrough like you’re suggesting while taking everything in is around 13 hours. The thing I can't stand is when a game doesn't tell me at all where to go. I will attempt to explain how the games plot goes: you are a soldier of a futuristic military force known as the UNN, and accept a mission to go onboard the. I think most of the people who dismiss or hate on SS1 didn't stick around long enough to get comfortable. ![]() It's not that the game is inherently difficult, the controls are atypical and it takes some time to adjust.įor me, I'm very glad I stuck through the learning curve because System Shock quickly became one of my all-time favorites. As far as inventory and controls go, it'll probably take like an hour to get comfortable (around the same amount of time it takes to complete the first 'level'). ![]()
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